PROJECTS / FIRST-HAND WORK

Build. Measure. Explain.

Phillipe, the AI video editor I co-founded, is my main project. Below it are earlier projects, each written up with the problem, the system, the evidence and the limits.

PROJECT 01 / PHILLIPE

Phillipe, an AI video editor for creators.

A product I co-founded with Sebastian Gonzalez Capdevielle for creators and personal brands who film themselves talking. It turns raw footage into a finished, designed short, vertical 9:16 or horizontal 16:9, that the person reviews, corrects in chat on a paid plan and approves.

PROBLEM

Editing takes longer than filming

Finding clean takes, cutting pauses and filler, timing captions and placing supporting clips consume the hours that should go to ideas.

SYSTEM

Rough cut first, then style

Phillipe transcribes the speech with word-level timing, cuts pauses, filler and repeated takes, places B-roll on spoken beats, then adds word-timed captions, pacing and music.

THE LOOK

Designed, not just captioned

Word-by-word kinetic typography, a hero word carrying each line, script and serif accents, text that can sit behind the speaker and B-roll cut on the spoken beat.

PLANS

Starts free

The free plan includes one finished video a month. Paid plans add custom instructions and corrections in chat, and every edit shows a credit estimate before it runs.

See plans on phillipe.ai
STATUS AND LIMITS

Live at phillipe.ai

Built for short videos of a person talking, vertical or horizontal, not for long-form productions. The person reviews the rough cut and approves the result. The Clean style is still preview-only.

Visit phillipe.aiRead why I built it
EARLIER WORK / 02

AI assistant for Skool communities.

A temporary experiment that communities could invite, connect to their knowledge and use to support their members.

PROBLEM

Knowledge becomes difficult to navigate

Members repeat questions, important answers disappear inside feeds and community managers spend time responding manually.

SYSTEM

Ingest, answer and engage

The assistant learned community knowledge, answered member questions, created engagement posts and supported about-page testing.

OUTCOME

Reached 50 communities

The project was used across 50 Skool communities. It was a temporary experiment and was never monetized.

Read the full case study
EARLIER WORK / 03

Automated LinkedIn research and publishing.

An anonymized vitamin company needed a more consistent way to understand competitor content and publish relevant company updates.

INPUTS

Competitor and company intelligence

The system researched competitor posts and received internal company context through Slack.

OUTPUT

Two daily LinkedIn posts

It generated and published content informed by both outside patterns and the company’s actual activity.

REPORTED RESULT

Time saved and revenue lift

The client reported about four hours saved weekly and a three-percent revenue increase during the project period.

Read the evidence and limitations
ALSO / ONE1 STUDIO

What is slow, expensive or repeatedly breaking?

One1 Studio, the AI development studio behind Phillipe, also works with businesses: it starts with the process and designs the system around the result.

Visit One1 Studio